In this tutorial I show you how to model a sneaker from the scratch in ZBrush, using as a main tool the ZModeler. Also I show how to use alphas with uvs to add details. The video doesn't have audio but is in 2x, that allow you to see in detail the tools that I use.
I'm working in the second part, covering the retopology and uvs in Maya.
If you have any doubt, please message me.
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